Publishing Content


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Blueprint System

The way worlds and avatars are handled is called the Blueprint system. When you create a World or an Avatar these are attached to a blueprint which is used to bind all it’s information to one place. Using this you can edit a world or avatar and update it without having to actually do anything inside VRChat for it to change.

Uploading Content

To upload content you need to open the VRChat Build Control panel which can be brought up in VRChat SDK > Show Control Panel > Builder

Uploading an Avatar
When uploading an Avatar you'll see all the avatars you have all avatars in the scene listed in the Build Control Panel. Find the avatar you want to upload and click Build and Publish and then follow the instructions shown.

Uploading a World
In the Build Control Panel under the Publish category select Publish New Build and then follow the instructions shown.

What’s Next
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