SDK Prefabs

This is a list of prefabs available in our SDKs!

SDK3 Prefabs

VRCAvatarPedestal

An example of how to create an avatar pedestal that you click on to wear a new avatar using Udon.

Found in VRChat Examples > Prefabs > AvatarPedestal.

VRCChair

An example of how to create a chair that you click on to sit in using Udon.

Found in VRChat Examples > Prefabs > VRCChair.

VRCMirror

An example of how to create the ever-popular Mirror using Udon.

Found in VRChat Examples > Prefabs > VRCMirror.

VRCPortalMarker

An example of how to use VRC_PortalMarker.

Found in VRChat Examples > Prefabs > VRCPortalMarker.

This prefab must be at the root of your scene hierarchy for the portal's destination instance to be synced with other players.

VRCWorld

An example of how to use VRC_SceneDescriptor to define a VRChat World.

Found in VRChat examples > Prefabs > World.

VRCVideoSync

An example of how to create an Udon-powered Video Player.

Found in VRChat Examples > Prefabs > Video Players.

Two examples exist:

  • UdonSyncPlayer (AVPro).prefab - Uses AVPro, which permits watching livestreams.
  • UdonSyncPlayer (Unity).prefab - Uses Unity's built-in video player, which may be more stable in some situations.

Simple Pen System

An example of how to create an Udon-powered pen for drawing in 3D space!

Documented here: Simple Pen System

Found in VRChat Examples > Prefabs > SimplePenSystem.

Udon Variable Sync

A self-documenting example on how Udon Variable Sync works! Drop it into your world and test it out to see how it works.

Found in VRChat Examples > Prefabs > Udon Variable Sync.

SDK2 Prefabs

❗️

Deprecation Warning

SDK2 is deprecated. As such, the following prefabs are deprecated as well, and may stop working in the future. These descriptions are provided for archival purposes only.

VRCAvatarPedestal

An example of how to use VRC_AvatarPedestal, found in Assets > VRCSDK > Prefabs > World.

VRCChair

An example of how to use VRC_Station, found in Assets > VRCSDK > Prefabs > World.

VRCMirror

An example of how to use VRC_MirrorReflection, found in Assets > VRCSDK > Prefabs > World.

VRCPanorama

An example of how to use VRC_Panorama, found in Assets > VRCSDK > Prefabs > World.

VRCPortalMarker

An example of how to use VRC_PortalMarker, found in Assets > VRCSDK > Prefabs > World.

VRCWorld

An example of how to use VRC_SceneDescriptor, found in Assets > VRCSDK > Prefabs > World for SDK2 projects and Assets > VRChat examples > Prefabs > World for SDK3 projects.

VRCVideoSync

An example of how to use VRC_SyncVideoPlayer, found in Assets > VRCSDK > Prefabs > World.


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