VRChat 0.12.0p1

October 5, 2017

CLIENT

Features

  • Optimized some avatar animation components
  • Optimized performance for dynamic bone on avatars

Changes

  • Mic status now persists across worlds
  • Changed default VRChat image in menu

Fixes

  • Fixed changing avatars while seated leaves seated idle
  • Fixed third person locomotion animation
  • Fixed loading scene double space tunnel
  • Fixed issue where there was a quick blast of sound when leaving worlds
  • Fixed issue where video player lags everyone except master in a world
  • Fixed bug where two vrchat installation helpers popup when closing VRChat
  • Fixed loading avatar stuck in place
  • Fixed changing avatar in a chair breaking viewpoint position
  • Fixed text overlap in main menu
  • Fixed dynamic portal countdown timer and counter not working
  • Fixed issue where nametags in ground upon first joining a world
  • Fixed issue where tooltip UI on equipped objects is not attached to the object
  • Fixed issue where players randomly become invisible
  • Fixed issue where some animations are not smooth (Heliride)
  • Blocked users are no longer able to send friend requests to the blocker
  • Fixed issues with blocking and unblocking users
  • Potential fix for Video Player lags everyone except master in room after a while
  • Ensure non whitelisted components don’t work on local or remote avatars
  • Fixed hands being rotate incorrectly
  • Fixed static portals
  • Fixed strobe lights in bowling
  • Fixed issues with vive trackers and calibrating
  • Fixed Hub reload issue where there was a bad master
  • Fixed issues surrounding object childed to the VRC_SceneDescriptor
  • Fixed guns acting like non equip objects
  • Changing avatar while calibrating avatar for full body tracking no longer breaks locomotion
  • Fixed issue where avatars are dragged across map when teleporting

Known Issues

  • Mic status now persists across worlds

SDK

Features

  • Added VRC_CustomRendererBehaviour (includes RealtimeGIUpdated)

Changes

  • Restrict certain components that can be uploaded on an avatar to save performance
  • Replaced Ethan with tutorial avatar
  • Removed VRCYoutube prefab
  • More SDK example changes
  • Updated SDK examples
  • VRC_Trigger proximity defaults to 1 instead of 100
  • VRC_SyncVideoPlayer works with lists of urls
  • VRC_SyncVideoPlayer supports Youtube, Vimeo and DailyMotion links

Fixes

  • Avatar pedestals update when blueprint id is changed

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