VRChat 2020.1.1p3

Release - 17 Apr 2020 - Build 920

Client

Fixes

  • Fixed: Camera filters do not work
  • Fixed: Connecting to VRChat fails with certain regional settings (often observed with systems set to Thai locale)
  • Fixed: Render queue issues affecting in-world avatar when viewing an avatar in Avatar menu preview
  • Fixed: Local mic volume slider does not work
  • Improved behavior of VRC_SyncVideoPlayer and VRC_SyncVideoStream to improve/fix syncing behavior
  • Improvements to Animator syncing
  • Further fixes to reduce random crashing
  • Safety and security fixes

VRCSDK2

Changes

  • Added option "Lerp on Remote Client" to TeleportPlayer action. When checked, players that teleport will interpolate between their start and end position when viewed from a remote client. When unchecked, players that teleport will instantly appear at their new target location when viewed from a remote client.
  • Added "Force Non-VR" option to local testing

VRCSDK3 + Udon

Changes

  • Added bool lerpOnRemote to VRCPlayerApi.teleportTo. When true, players that teleport will interpolate between their start and end position when viewed from a remote client. When false, players that teleport will instantly appear at their new target location when viewed from a remote client.
  • Added "Force Non-VR" option to local testing

Fixes

  • Fixed: SendCustomNetworkEvent does not work if there is more than one UdonBehaviour on an object
  • Fixed: Some nodes cause compiler to fail consistently

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