---
updatedAt: 2025-11-13T00:21:21.000Z
agentTools:
  projectIndex: https://docs.vrchat.com/llms.txt
---

# VRChat 2023.4.1p1

Release - 1 November 2023 - Build 1374

## Features

* We've added simplified Chinese as an available language!

## Fixes and Improvements

* Quest will no longer load additional avatars if doing so would make the device run out of memory.
  * Instead, these avatars will be stuck as the loading avatar with their progress bar saying 'Memory Low' until your system clears enough RAM to safely load them.
  * You can hide already loaded avatars to free up memory, or adjust your safety settings to block heavier ones.
  * Quest users should see far fewer hitches and slowdowns when loading into populated instances where the system would previously become memory-constrained.
  * This should also make "kick to home" events, where your system forces you back to your home world because your device ran out of memory, far less frequent.
* Fixed an issue when playing VRChat during a daylight savings transition.
* Restored Udon world button mapping on Quest for A/B and X/Y to what it was on Unity 2019.
* Fixed video players sometimes being too dark when using `--disable-hw-video-decode`.
  * `--disable-hw-video-decode` mode is now enabled by default when running an AMD GPU to work around driver bugs. You can use `--enable-hw-video-decode` to force it back on.
  * Additionally ensure the client properly detects if it is running on Valve Proton and use `hw-decode` mode there. This should improve the chance of AVPro working as expected on Linux and Steam Deck.
* Fix rare crashes with certain avatar particle setups.
* Particle system "Shape Rotation" parameter no longer resets to `(0,0,0)` on load.
* Further memory improvements!