Whitelisted Avatar Components
Here is a list of the components permitted on avatars. Any component not on this list will be removed at runtime, and may prevent upload.
Custom scripts/components are not permitted on avatars, and will be removed at upload and runtime.
Oculus Quest
The Quest version of VRChat has some exceptions to this list. Check here for more info.
VRChat
- VRC_AvatarDescriptor
- VRC_IKFollower - Deprecated! You should use Constraints instead.
- PipelineManager
Unity
- Transform
- Animator
- SkinnedMeshRenderer
- MeshFilter
- MeshRenderer
- Animation
- ParticleSystem
- ParticleSystemRenderer
- ParticleRenderer
- ParticleAnimator
- EllipsoidParticleEmitter
- MeshParticleEmitter
- TrailRenderer
- Cloth
- Light
- Collider
- Rigidbody
- Joint
- Camera*
- FlareLayer
- GUILayer
- AudioSource
- AimConstraint
- LookAtConstraint
- ParentConstraint
- PositionConstraint
- RotationConstraint
- ScaleConstraint
DynamicBone
- DynamicBone
- DynamicBoneCollider
Root Motion
- VRIK**
- FullBodyBipedIK**
* Camera is only activated locally, or for Friends of the user wearing the avatar.
** Using this script on a humanoid avatar will break it.
Updated over 1 year ago
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