VRC_AvatarDescriptor

Describes a VRChat avatar. Required to upload an avatar.

SDK3

Please refer to the Avatars 3.0 documentation.

SDK2

Used to describe the VRChat avatar, one per avatar.

ParameterDescription
View PositionX, Y, Z position of the avatars view point
Default Animation SetAnimation set the avatar should use, options include:
Male - Avatar uses male animation set
Female - Avatar uses female animation set
Custom Standing AnimsSet a AnimatorOverrideController here to set custom animations, example one can be found in Assets > VRCSDK > Examples > Sample Assets > Animation
Custom Sitting AnimsSet a AnimatorOverrideController here to set custom animations, example one can be found in Assets > VRCSDK > Examples > Sample Assets > Animation
Scale IPDShould your IPD scale with your avatar height
Lip SyncWhat type of mouth movement should your avatar use, options include:
Default - Attempts to use a jaw bone if it can't tries to use a Blend Shape
Jaw Flap Bone - Uses a set Jaw bone transform
Jaw Flap Blend Shape - Uses a set Blend Shape on a given SkinnedMeshRenderer
Viseme Blend Shape - Uses multiple Blend Shapes on a given SkinnedMeshRenderer