VRChat 2025.1.3p2
April 1 - Build 1608 - Release
Fixes & Changes
- Your cache will be cleared once more in this version.
- There was a rare issue caused by stale cache entries that will be fixed by this.
- We apologize for the inconvenience of having to clear the cache twice in a row, we aim to only do this when absolutely necessary.
- Fixed a bug that could leave the Quick Menu enabled but invisible.
- Fixed incorrect "0B downloaded" loading screen appearing for cached worlds.
- Fixed a case where the "Uploaded Avatars" list could disappear.
- Fixed avatars not working in Build & Test.
- Note that by design you can only use avatars from the featured "Public" row or ones that you have uploaded yourself in Build & Test mode.
- Fixed using Drones in Build & Test instances making our servers unhappy.
- Using the Drone is still not fully supported in Build & Test, you may not see some remote Drones, but it will no longer lead to kicks (or bans).
- Fixed initialization of disabled-on-load network objects, for example in a
VRCObjectPool
. - The Camera Dolly should now be able to animate zoom and DoF while the viewfinder is hidden.
- The camera's timed-photo indicator circle is now on the UI layer.
- Fixed the camera shutter sound not being audible when someone took a timed photo.
- Minor memory usage optimizations for Stickers and Emoji.
- Improved stability of avatar loading.
- Improved world loading speed.
Updated about 15 hours ago