Most features implemented in this patch are accessed through the Quick Menu's "Gear" tab (on the far right) unless otherwise noted.
- Implemented Horizon Adjust!
- This feature allows you to lay on a bed or the ground IRL, click "set horizon", and the VRChat world will be rotated around you such that you're standing up!
- There is a warning about potentially causing motion sickness in this mode that you must confirm. Please be careful!
- There are some additional options available that allow you to tune the behavior of this feature
- Implemented Personal Mirror!
- This feature allows you to spawn a local-only mirror!
- You can spawn the mirror from the Action Menu, under Options
- You can move it around, resize it, adjust its opacity, and more
- We're still working on this feature internally and plan on improving it even more in the next patch!
- Added the ability to move the Main Menu!
- After opening the Main menu, hover around beneath the menu to find the handle
- Grab on with the Grip button
- You can find an option in the Quick Menu to change where the Main Menu opens up-- either directly in front of you, or in the old orientation
- Added option to set the instance type of the user's Home world to any instance type
- You can use this to set your Home instance to Invite (the default), Invite+, Friends, Friends+, or even Public
- All choices except Public will create a new instance. Public will try to put you into an existing Public instance first
- Implemented "Portal Prompt", which will require a click or trigger pull before going through a portal
- Option is available in the Quick Menu
- Added an option to go back to the Default home when clicking on Go Home
- Moved camera screenshots off-thread, greatly reducing frame lag when taking screenshots
- Added an option to auto-disable cloning when entering a world
- Added an option to see icons on the HUD that indicate your current hand gestures
- Currently only available in VR mode
- Added an option in to enable or disable the particle limiter
- Improved movement while headset look vector was close to Y-axis poles
- Fixed issue where reinstalling VRChat could fail
- Fixed issue where launch links from website weren't working correctly
- Fixed an issue where trying to join a full instance would cause a loading loop. This may still occur in very rare cases
- MM can only be moved by the hand that has most recently pulled the trigger
- Looking straight down with MM placement can put the MM upside down
- Grabbing the personal mirror on Quest can sometimes turn the entire screen blue
- If you have the particle limiter enabled in
config.json, it limits your own local avatar incorrectly
Updated 13 days ago
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