VRChat 2025.2.1 (OPEN BETA)
April 15 - Build 1621 - Open Beta
Features
Profile Refresh & Pronouns
Profile Editing got a refresh and we added a new field: Pronouns!
There is now a new "Edit Profile" button on your personal profile page. You can edit your profile picture, icon, bio, links, languages, and pronouns.
The new pronouns field has also been added to player nameplates. Don't want yours to show? Leave them "Unlisted."
VRRat uses he/him
, if you're curious.
Changes & Fixes
- Made some changes to how instance settings are presented based on feedback:
- We've removed the extra step to change instance settings when creating a new instance. You can still change them from the Quick Menu's "Here" tab after you've entered your new instance.
- Changed how the Emojis and Stickers options in the action menu appear while in an instance with those settings disabled.
- Fixes have been made to PhysBones to address jitter that was introduced in 2025.1.3.
- These changes affected many avatars, but were most noticeable on a few skirt setups as well as long flow bones like flow toys. These changes also address an underlying jitter issue that were present in older versions but only under high framerate situations, greater then 60fps.
- Please test your PhysBone creations and report any new or unfixed issues!
- Added more options to control the Drone's FPV screen movement in VR: Slow move, static, and head lock.
- Fixed VRChat aim and look-at constraints calculating incorrect offsets in some specific situations with the component active and the offset unlocked.
- Added an option to completely disable output logging.
- Improved reliability of avatar download prioritization.
- Improved behaviour for choosing which hand has the "active" cursor, for example while the Quick Menu is open, or while holding pickups.
- Fixed sharing pedestals sometimes showing scrambled or corrupt images when device memory is low.
- Fixed UI state issues when switching into a local avatar.
- Fixed processing dialog sometimes remaining after purchasing a VRC+ subscription.
- Improved latency of voice and IK after teleporting long distances, or when Udon changes voice ranges.
- StringLoading will no longer cause a hitch when loading large non-string data.
- Accessing
Result
will still convert the data to a string viaEncoding.UTF8.GetString
and may stutter, but usingResultBytes
will not.
- Accessing
- Fixed
VRCObjectSync
not setting the gravity/kinematic states of the attached rigidbody if these are changed via Udon as soon as the game object is enabled.
Camera Dolly Fixes
- Added an option for Camera Dolly points to stay visible while playing an animation. Points will not be visible to the camera.
- Fixed Look-At-Me constraint not being applied to Camera Dolly multi-stream cameras.
- Fixed Camera Dolly animations in portrait looking skewed.
- Added an option to export animations relative to the world origin (previously the default behaviour) or relative to yourself (local).
Known Issues
- Your Drone configuration may be reset when coming from a previous build.
Updated about 7 hours ago