The VRChat Trust and Safety system is a new extension of the currently-implemented VRChat Trust system. It is designed to keep users safe from nuisance users using things like screen-space shaders, loud sounds or microphones, visually noisy or malicious particle effects, and other methods that someone may use to detract from your experience in VRChat.
This system is designed to give control back to the user, allowing users to determine where, when, and how they see various avatar features that may be distracting or malicious if used improperly.
It is important to note that this system is currently in BETA, and may change with any given release or patch.
The Trust and Safety system is designed so that, even when left on default settings, the system will ensure that someone can’t attack you with malicious avatar features. Malicious users won’t have these features shown, so you can have a good experience in the metaverse.
There are two vital components of this system, the Trust system, and the Safety system. Let’s go over them in a bit more detail.
The Trust system is actually already implemented in VRChat! It is what determines when a user is permitted to upload content — you may have heard us calling it “Content Gating” previously. However, the system is far more than just determining if you can upload content — it looks at user behavior to determine “Trust”, which is an aggregate of many variables. We can easily adjust the way we calculate this value, so we can tweak it as time goes on.
A user’s Trust feeds into something we’ve called a “Trust Rank”, which is an indicator of how much time a user has spent in VRChat, how much content they’ve contributed, the friends they’ve made, and many other factors. These ranks are as follows:
You gain these ranks simply by playing VRChat — as you explore worlds, make friends, and create content, you will gain more Trust, which determines your Trust Rank. The ranks correspond to the color of your nameplate (see the color of the text for an example), and they also play a vital part in the Safety System, which we’ll describe later on.
Friends are a special Trust Rank. Users that you have Friended have all of their avatar features shown in the Normal Shield Level, and you can customize them just like any other Trust Rank.
The transition between “Visitor” and “New User” is a special one — when a Visitor becomes a New User, they gain the ability to upload content to VRChat as long as they’re using a VRChat account. Users receive a notification when they have passed this rank, and are directed to the VRChat documentation page to get started with creating content.
In a future version, users will receive a notification when they transition Trust Ranks.
All ranks from “Known User” and upward also have the ability to toggle off the display of their rank on their nameplate. They can choose to appear as a “User”, which will turn their nameplate to the User color, and will also change how the Safety system treats them to match the User template. This is for users who do not wish to show off their higher rank for whatever reason.
By default, Known and Trusted users will display their rank. Using the toggle will revert you to User.
Additionally, there exists a special rank called “Nuisance”. These users have caused problems for others, and will have an indicator above their nameplate when your quick menu is open. Most of the time, these users’ avatars will be completely blocked. In a future release, users who are sliding toward the “Nuisance” rank will be notified.
Finally, there exists a “VRChat Team” rank, which is only usable by VRChat Team members. When a VRChat Team member has their “DEV” tag on, you’ll see this rank in the quick menu when you select them. If you have doubts that a user with a “DEV” tag is actually on the VRChat Team, just open your Quick Menu, select them, and check out their Trust Rank. If it doesn’t say “VRChat Team” under the avatar thumbnail, then that user is not a member of the VRChat Team, and is
likely trying to confuse users. Feel free to take a screenshot and report them to the Moderation team!
If a VRChat Team member doesn’t have their “DEV” tag on, they’ll appear as a normal user with their actual Trust Rank.
“Safety” is a new menu tab that allows you to configure how users of each rank are treated in regards to how they display for you in VRChat. This affects many aspects of a user’s presence in VRChat:
- Voice — Mutes or unmutes a user’s microphone (voice chat)
- Avatar — Hides or shows a user’s avatar as well as all avatar features. When an avatar is hidden, it shows a “muted” avatar
- Avatar Audio — Enables or disables sound effects from a user’s avatar (not their microphone)
- Animations — Enables or disables custom animations on a user’s avatar
- Shaders — When disabled, all shaders on a user’s avatar are reverted to Standard. The behavior behind the Shader blocking system is detailed on our Shader Blocking System doc page
- Particles and Lights — Enables or disables particle systems on a user’s avatar, as well as any light sources. This will also block Line and Trail Renderer components.
Each rank has their own unique settings. To illustrate this, here’s a screenshot of the Safety Menu:
There are four main elements in this Menu to pay attention to.
At the top is a row of “Shield Levels”, which are preset settings for the Safety System that we’ve developed. These Levels should cover most of your needs — however, you’re free to customize them completely in the “Custom” Level, which is a special mode where you can create your own settings.
In the middle are the actual settings for the Shield Level you’ve selected. They cover each of the elements that the Safety System affects, and if you’re in Custom Mode, you can toggle them as you see fit.
At the bottom is a listing of each of the Trust Ranks. When you’ve chosen a “Safety Mode”, you can select each Rank to see how avatar features of that Rank are set.
The text inside the blue area below the Safety Modes changes as you select different Modes. The text at the bottom also changes as you explore the menu, and helps inform you about the UI element you’re pointing at.
Once you’re done setting this up, close the menu. The settings will apply, and you’ll see them take effect on the users around you.
In general, we have tuned the system such that most users can leave the system on “Normal”. Most users should not have to do anything, and the Safety system will work properly. If you wish to customize Safety to your own liking, you are free to do so via the Custom Shield Level.
You can reset the Custom settings you’ve set by clicking “Reset Custom Settings” in the top right of the menu.
Finally, you might notice that the settings for “Safe Mode” in System have disappeared. That’s because they’ve been absorbed into the Safety System. Pressing the keybind for Safe Mode (Shift+Esc on Desktop, Both Triggers + Both Menu buttons in VR) will change your Shield Level to Custom, and will turn off all settings for all ranks. We realize this behavior will wipe your custom settings, and plan on implementing a dedicated “Safe” Shield Level in a future update.
You might encounter a user that, despite their higher Trust Rank, is wearing an avatar you’d rather not see. You can select that user and choose “Hide Avatar” in their social panel. This will hide that user’s avatar and disable all features except for voice. You can re-enable their avatar and features by simply clicking the button again, which will be labeled “Show Avatar”.
If you’d like to return the control of showing the avatar to the Safety System, just click “Use Safety Settings”.
You can disable the entire system if you want. Selecting the “None” Shield Level will show almost all features for every rank, or create a Custom Shield Level that has all features on for all ranks. However, we don’t recommend using this setting unless you trust everyone in the room. This does not affect Nuisance users — they will always have everything hidden unless you explicitly unhide them.
You can override these settings on a per-user basis in two ways. The first way is to select a user that has their avatar or features hidden by the current Safety settings, find “Show Avatar”, and click it. This will display the avatar and all avatar features, no matter what Safety mode you have currently active. “Hide Avatar” does the opposite — no matter what Safety Mode you’re on, that user’s avatar will be hidden. You select “Use Safety Settings” to let the Safety Mode that you’re using manage that user’s avatar visibility.
The second way is to make friends! Friends have no features hidden in Normal Shield Level. If you have someone as a Friend, we assume that you implicitly trust them. As such, their avatar features will be completely on in Normal Shield Level. If, for some reason, you want to hide your friend’s avatar, you can still do that with the “Hide Avatar” button.
When you open your Quick Menu, you will be able to see more information on user’s nameplates, as well as view information on users. This acts as a “scanner”, providing more information when your Quick Menu is open. If you point at a user, you’ll get basic quick info. Clicking on the user will show more details. This will show their avatar thumbnail, their name, their displayed rank, as well as other information.
As you can see in the top left, the user’s avatar image and name is displayed. Their Trust Rank displays below their avatar thumbnail, and the thumbnail is highlighted in the appropriate color . To the right, you can see their current status. The text box below the status is a “tooltip”, which will give you helpful information depending on what you’re pointing at.
Selecting a user pulls up a more detailed Social Quick Menu.
Using this menu also allows you to send a Friend Request to the user, turn their voice on and off, and view Details on the user (which brings up the full social Menu for that user). Clicking on the “Not Blocked”/”Blocked” button will toggle blocking that user.
Clicking “Prev” and “Next” at the top let you scroll through all the users in the instance. This is useful just to get a picture of how you have settings set for users, who you have muted, who you have as a friend, etc.
“Warn” and “Kick” are buttons available when you are the owner of an instance — it allows you to moderate your instance as you see fit. Back will take you back to the previous menu, which is probably the Quick Menu.
In the Social Quick Menu, clicking “Use Safety Settings” will allow the Safety Mode that you’ve chosen to determine how to display that user’s avatar. Choosing “Show Avatar” or “Hide Avatar” will override the Safety Mode you’re on, and show/hide the avatar and all features.
Clicking “Show Avatar” is the easiest way to override the Shield Level for an individual user!
You’ll also see icons matching the Safety menu icons over the user’s nameplate. When this icon is present, it means that this feature is being blocked on that user. For example, if you see the Shader icon over someone’s nameplate, that means your Shield Level settings have reverted all the shaders on that user’s avatar to Standard. A speaker icon indicates that user has Avatar Audio playing that is being blocked by the Safety system.
The text in the bottom left indicates what Trust Rank that user has. Again, this text will only appear when you have your Quick Menu open.
The nameplates may also have additional icons on them. You can find all of the icons in the safety menu. For clarity, here is a screenshot with all icons on, and a listing of what the icons mean. A typical nameplate will never look this busy, but we turned them all on just to illustrate them.
Avatar Feature Icons: If these have a red X on them, they have been disabled by your Safety Mode Settings. If there’s no red X, then the features are present on that user’s avatar, but they aren’t being disabled.
Other Nameplate UI Icons
To reiterate, when looking at a Nuisance user with the Quick Menu open, you’ll see a skull icon that indicates that the user has been causing problems for others. When you click them to see their Social Details, you’ll see a red outline around their avatar image, and they will have the “Nuisance” rank listed. Remember, these users have almost all of their features hidden on all of the Shield Levels. If you really want to override their Nuisance rank, you can unhide their avatar or add them as a Friend.
The Trust system’s inner workings are intentionally hidden so that it is more difficult to exploit. Regardless, the best way to raise your Rank is simply to play VRChat — spending time exploring, making friends, and creating content (once you are permitted to do so) will all help you increase your Trust Rank, and will show off more of your avatar’s features.
There are a few things we want to point out that will not raise your Trust Rank:
- Standing or idling in a room (AFKing)
- Uploading a large amount of low-effort content
- Mass-friending large amounts of users
You’re probably wondering how a malicious user might abuse this system to attack or harass legitimate users of VRChat. We have built this system to be durable, and it is capable of detecting and mitigating attacks against a user’s reputation. Although we can’t share exact details of how we mitigate these types of attacks, it is something that we are both prepared for, and can easily adjust to adapt to potential problems we did not foresee. We have prepared for these types of problems from the very beginning of the design of this system, and have the ability to adapt to rising issues quickly.
In closing, keep in mind that this system is in BETA, and is subject to change. We have been developing and using this system in various forms internally for months, and are very confident in how well it will affect the experience for VRChat users, both new and experienced. We are very interested in feedback from our users regarding the Safety system.
If you have feedback on the UI, how the system protects you, or other aspects of the system, please post on our Canny board for the Trust and Safety System, available here:
When you make a post on the Canny, ensure you title it appropriately. Something like this should be sufficient:
[Build ###] Descriptive Title
Thank you for reading! We will continue to iterate on the Trust and Safety System, working and testing with the Community. We hope this post helps you understand how the Safety and Trust systems work and interact.
Updated about a year ago