Community Labs is the new way for you to get your world published and out into the metaverse. When you upload a world, you will be asked if you want to publish the world to Community Labs. If you choose to do so, your world is placed into Community Labs. This is a place where anyone can upload their content, and allow users to browse and find content to explore.
During Stage 1 of Community Labs, the only additional step that World Authors must take to participate is check the "Publish to Community Labs" box when uploading a world. If you want your world to be considered for Public status, we ask that you still submit your World using the process we describe in our documentation.
Additionally, we're changing the way that you update worlds. When you choose to update your world, your world no longer drops out of its current status back to Private. That means that if you currently have a Public world, you can update it whenever you like.
You can find Community Labs right in your Worlds tab. There's a row dedicated to Community Labs, which will start collapsed. You can expand it to see the entire Labs row. Before the row expands, you'll get a pop-up notifying you that the worlds in Labs aren't reviewed yet, and thus could be a bit spooky.
You'll know when you're entering a Community Labs world. Portals to Community Labs worlds will have a special icon and a ring around them. In addition, you'll receive a warning while loading a Labs world. This warning lets you know that the world they're entering is in Community Labs, and has not been curated. If you accept this warning, you'll continue on with loading the world.
If you find a Community Labs world that violates our Terms of Service or Community Guidelines, the Quick Menu will have a fast shortcut to the Report World menu. This allows you to quickly submit a Report on a world you find unsuited for the Labs. Additionally, if a world is so disruptive that it requires that you leave immediately, then you can find the world in your Recent Worlds row and report it that way.
Authors are permitted to Publish one world to the Labs per week, and you must have a Trust Rank of at least User to submit a world to Labs. You can update your world whenever you like, no matter what state your world is in. As stated before, this also applies to all worlds that are currently Public!
During Community Labs Stage 1, we may adjust the Publish time limit, as well as the Trust Rank requirement.
As an author publishing a world during Community Labs Stage 1, you'll have to submit worlds to Community Labs as well as the previous form submission available in our documentation. If you don't mind users having to click past a warning when joining your world, then feel free to stick around in Community Labs.
Once we're done with Stage 1 and have taken a look at how Labs has fared, things will change. In future stages, if your world does well in Labs and generally has a lot of good signs that your world is being enjoyed, your world will be made Public automatically!To reiterate, this isn't how Community Labs will work in Stage 1, but this is the process we're targeting in the final version. As we move on to further stages, we'll document the new process for you.
If your world doesn't get a lot of attention, your world may sit in Community Labs for quite some time. Worlds that are reported for legitimate reasons will be removed from Community Labs, and moderation action may be taken against the author in severe cases. As an aside, just like our current report system, we have safeguards in place to prevent "review bombing".
We hope that you found this information about Community Labs helpful. Community Labs is entering Open Beta as a part of VRChat 2018.1.3 right now, and you can check it out by joining our Discord and looking in the #open-beta-info channel. We also have a new Canny board just for Community Labs for feedback and bug reports. Please try it out and let us know what you think!
This is an entirely new process for submission of worlds into VRChat, so please bear with us as we work through the nuances.
Q: I have a Private world. How do I put it into Community Labs?
A: Just check off the "Publish to Community Labs" checkbox in the SDK, or press the "Publish" button on your World page on the VRChat Home Website. You can only Publish a world once per week.
Q: What Trust Rank do I need to upload content to Community Labs?
A: You must be at least User Trust Rank to upload content to Community Labs. This may change depending on our feedback during the implementation of Community Labs.
Q: I can only Publish once per week? How can I be expected to iterate or update with a limit that strict?
A: The limit applies only when Publishing brand new worlds. You can update your existing world, no matter what state it is in (Private, Community Labs, Public), whenever you like. Your world will remain at whatever status it is in.
Q: I have a world that's currently Public. Do I need to worry about anything?
A: Nope! Nothing's changed for you. You've been "grandfathered" in, and are considered to be past the Community Labs process. As an added bonus, you can now update your world at any time without having to wait for re-approval.
Q: If I update my Public world, do I lose anything? Do I lose my world stats?
A: Nope! The stats on your world will be preserved.
Q: How often can I publish a new world to Community Labs?
A: Once a week (7 days). This may change depending on our feedback during the implementation of Community Labs.
Q: How often can I update a world I already have that's in Community Labs/Public?
A: Whenever you want!
Q: How does this affect Private worlds-- as in, a world I don't put into Community Labs?
A: It doesn't.
Q: Community Labs is still in Stage 1. How do I get a world to Public?
A: If your world is currently Public and you're updating it, nothing. Just update it! If your world is currently Private and you're submitting it to be Public, submit your world via the Public World Request form. You can also choose to enter Community Labs so your world will be immediately accessible to anyone who's opted into seeing Community Labs worlds.
Q: OK, what about when Community Labs is in future Stages? How do I get a world to Public then?
A: Submit your world into Community Labs. Over time, people will find your world and spend time in it. Once your world has been judged via various metrics, the world will go Public automatically.
Q: Is it possible for a world to never leave Community Labs?
A: Not really. It might take a very long time for a world to get out of Labs (if it isn't popular at all), but given endless time, a world will eventually get out of Labs.
Q: Can I choose to stay in Community Labs forever?
A: Nope! You'll eventually move into Public, but depending on how popular your world is, it might take a while.
Q: Are the rules for content in Community Labs any different from the rest of VRChat?
A: No. Content you upload to VRChat's Community Labs must still adhere to the Community Guidelines and the Terms of Service. Violations of these terms may result in the revocation of your ability to submit worlds into Labs.
Q: How does a world fail out of Community Labs?
A: If a world is reported, it will be investigated. If a world breaks the Terms of Service, is malicious, or some other report is sent that is valid, it will be removed from Labs. The same goes for Public worlds.
Q: What can I do if my world fails out of Community Labs?
A: If you correct the issue-- say, bad performance-- you can re-submit your world to the Labs. If your world had some more serious issues like Terms of Service violations, you may find yourself restricted from submitting worlds to Labs.
Q: How does VRChat prevent "report bombs" or falsified reports?
A: We use the same methods used in avoiding false/inaccurate reports on users/worlds now to detect invalid reports. This is a tested system that has served us quite well, and will prevent malicious users from abusing the report system.
Q: I have a Public/Community Labs world I'd like to take down back to Private.
A: Go to the VRChat Home website, and click the Unpublish button. When you choose to re-publish your world, users will still have your world in their Favorites, and you'll retain some of your previous world stats.