Guides

VRChat 2024.3.1p5

Live - 28 August 2024 - Build 1495

Security Note: We will be disabling access to builds older than 1494 (the previous update) for safety reasons. Make sure you are up to date!

Fixes & Changes

  • Restored functionality around texture constructors with non-standard TextureFormats. We appreciate your patience and feedback while we were getting this sorted securely.
    • The new limits remaining are a maximum dynamic texture allocation size of 1GB, with the createUninitialized parameter being unsupported. These limits are required to mitigate the security issue and will not be lifted further.
  • Unmapped the hand skeletons in the default VIVE XR Elite controller bindings to improve compatibility with VIVE Hub.
  • Changed SteamVR default input bindings so that one_hand no longer overrides the jump button (for all controllers but Vive Wands).
  • Fixed the Vive Advanced default bind for "open hand" when clicking the grip button.
  • The one-handed move gizmo will no longer show if hand tracking is active.

As a reminder, for default binding changes to apply, you may need to reset your bindings profile.