VRChat 2022.2.1p2

Release - 26 May 2022 - Build 1203

Client

Changes, Fixes, and Improvements

  • Fixed an issue where attempting to join a world past soft-cap via the QM wings would result in an incorrect "this world is full to capacity" message
  • Fixed further issues related to Favorites
  • Fixed an issue where users could clone someone else even if cloning was off by performing a sequence of UI interactions

Udon

Changes, Fixes, and Improvements

  • Fixed an issue where sync would break when an object had both continuous and object sync UdonBehaviours on the object

SDK

Changes, Fixes, and Improvements

  • Important change: We fixed a bug preventing you from animating the position of a PhysBone's root or multi-child parent. Please note that to animate those bones, it is now required to have isAnimated enabled
  • Avatar Dynamics gizmos should now move along with animations in play mode (assuming isAnimated is enabled)
  • Fixed an issue where PhysBones "resisted" animation even when isAnimated was enabled
  • Burst and Math packages are now imported for World projects

Known Issues

  • Animated PhysBones are jittery, it is a known bug and will be fixed in a patch in the coming week