VRChat 2022.2.1p2
Release - 26 May 2022 - Build 1203
Client
Changes, Fixes, and Improvements
- Fixed an issue where attempting to join a world past soft-cap via the QM wings would result in an incorrect "this world is full to capacity" message
- Fixed further issues related to Favorites
- Fixed an issue where users could clone someone else even if cloning was off by performing a sequence of UI interactions
Udon
Changes, Fixes, and Improvements
- Fixed an issue where sync would break when an object had both continuous and object sync UdonBehaviours on the object
SDK
Changes, Fixes, and Improvements
- Important change: We fixed a bug preventing you from animating the position of a PhysBone's root or multi-child parent. Please note that to animate those bones, it is now required to have
isAnimated
enabled - Avatar Dynamics gizmos should now move along with animations in play mode (assuming
isAnimated
is enabled) - Fixed an issue where PhysBones "resisted" animation even when
isAnimated
was enabled - Burst and Math packages are now imported for World projects
Known Issues
- Animated PhysBones are jittery, it is a known bug and will be fixed in a patch in the coming week
Updated 12 months ago