VRChat 2025.2.2 (OPEN BETA)
May 21 - Build 1642 - Open Beta
Features
Avatar Marketplace
Avatar Marketplace is now in Open Beta!
The Avatar Marketplace is a brand-new feature that lets you buy avatars from within VRChat. Simply open up your Avatars tab and click “Explore.” You can browse through a bunch of high-quality avatars, uploaded by VRChat creators.
See an avatar you like? Click it – try it on! Like what you see? Cool – buy it with VRChat Credits and now it’s yours!
The Avatar Marketplace is a big system with a lot of moving parts. We strongly suggest you watch our announcement video, where we talk about it more.
Prefer to read? Then click here instead!
Find a bug with the Avatar Marketplace? You can post it here! Anything unrelated to the marketplace should go to our open-beta feedback board as usual.
Changes & Fixes
- World downloads are now triggered earlier than they were previously.
- A side effect of this is that you might see the loading bar already partially filled as you travel to a new world!
- Fixed a bug causing increased "Server Processing" delay when loading avatars.
- Fixed an edge case that could cause avatar particles to start spinning in mirror reflections only.
- Sorry. You, in particular, were haunted. We took care of it.
- We've updated our platform indicators! All across the UI, you've likely seen our "Venn Diagram" style platform indicators that show which avatars and worlds are available for each platform. These icons have now been updated to three discrete platform icons for Windows, Android and iOS respectively.
- Fixed Main Menu World panels from resetting their scroll position after you switched menu pages.
- Increased resolution on product thumbnails in Create Economy listings.
- The purchase button for Creator Economy listings will now properly read "Unavailable" instead of "Owned" when all products in a listing are unavailable.
- Updated some loading screen tooltips.
- Other users will no longer appear to float in the air (or sink into the floor) when wearing a locally built avatar that others cannot see.
- Instead, their height will be adjusted to match the avatar they are testing.
- Fixed the "Edit Message" dialog always reading zero minutes left if you try to edit a response message that's been edited recently.
- Fixed an issue where humanoid avatars with nested armatures would not have animations played on them when viewed by another user. This kind of setup will be discouraged in a future Avatars SDK release.
- Fixed the
DownloadImage()
method inVRCImageDownloader
throwing an exception when called from UdonSharp with no event receiver.
Known Issues
- If someone wears an avatar they've purchased on the Avatar Marketplace in your instance, that avatar may appear as if it is not for sale. A client restart immediately fixes this issue.
- We have a fix for this already -- it'll go out tomorrow!
Updated about 12 hours ago