Guides

VRChat 2025.2.2 (OPEN BETA)

May 21 - Build 1642 - Open Beta

Features

Avatar Marketplace

Avatar Marketplace is now in Open Beta!

The Avatar Marketplace is a brand-new feature that lets you buy avatars from within VRChat. Simply open up your Avatars tab and click “Explore.” You can browse through a bunch of high-quality avatars, uploaded by VRChat creators.

See an avatar you like? Click it – try it on! Like what you see? Cool – buy it with VRChat Credits and now it’s yours!

The Avatar Marketplace is a big system with a lot of moving parts. We strongly suggest you watch our announcement video, where we talk about it more.

Prefer to read? Then click here instead!

Find a bug with the Avatar Marketplace? You can post it here! Anything unrelated to the marketplace should go to our open-beta feedback board as usual.

Changes & Fixes

  • World downloads are now triggered earlier than they were previously.
    • A side effect of this is that you might see the loading bar already partially filled as you travel to a new world!
  • Fixed a bug causing increased "Server Processing" delay when loading avatars.
  • Fixed an edge case that could cause avatar particles to start spinning in mirror reflections only.
    • Sorry. You, in particular, were haunted. We took care of it.
  • We've updated our platform indicators! All across the UI, you've likely seen our "Venn Diagram" style platform indicators that show which avatars and worlds are available for each platform. These icons have now been updated to three discrete platform icons for Windows, Android and iOS respectively.
  • Fixed Main Menu World panels from resetting their scroll position after you switched menu pages.
  • Increased resolution on product thumbnails in Create Economy listings.
  • The purchase button for Creator Economy listings will now properly read "Unavailable" instead of "Owned" when all products in a listing are unavailable.
  • Updated some loading screen tooltips.
  • Other users will no longer appear to float in the air (or sink into the floor) when wearing a locally built avatar that others cannot see.
    • Instead, their height will be adjusted to match the avatar they are testing.
  • Fixed the "Edit Message" dialog always reading zero minutes left if you try to edit a response message that's been edited recently.
  • Fixed an issue where humanoid avatars with nested armatures would not have animations played on them when viewed by another user. This kind of setup will be discouraged in a future Avatars SDK release.
  • Fixed the DownloadImage() method in VRCImageDownloader throwing an exception when called from UdonSharp with no event receiver.

Known Issues

  • If someone wears an avatar they've purchased on the Avatar Marketplace in your instance, that avatar may appear as if it is not for sale. A client restart immediately fixes this issue.
    • We have a fix for this already -- it'll go out tomorrow!

May 22, Build 1643

  • Fixed a case where Marketplace avatars would not show their price in the menu if someone else used that avatar in the same instance.
  • Fixed an issue that caused avatar gallery images to have the wrong order.
  • Fixed a bug where switching accounts could leave you stuck in the loading avatar.
  • Fixed an invisible copy of the Quick Menu remaining clickable when opening the camera by double-clicking the corresponding tab.
  • Fixed an issue that could cause crashes when certain webcam drivers were installed.
  • Fixed portal platform icons clipping into the Community Labs icon when viewed from the back.
  • Fixed text spacing when prompting users to accept Tilia ToS.
  • Added a yellow one-time callout for the Avatar Marketplace to the Quick Menu.
  • Somnium VR-1 headsets now use the experimental pixel shifting HUD, similar to the Bigscreen Beyond.
  • Toon Standard shader fixes:
    • Improved specular stability on mobile devices, which should help reduce bright flashes/"sparkles".
    • Toon Standard (Outline) now correctly falls back to regular Toon Standard on mobile devices.

May 28, Build 1645

Changes & Fixes

  • Improved memory usage on Quest and other Android platforms. This should fix crashes introduced in 2025.2.2.
  • Sorting has been added back to lists found within the "My Avatars" tab.
    • Your selected sort method will now be saved.
    • Sorting avatar lists by "Date Added" will provide more accurate results, even compared to live.
    • The default sort for "Recently Used" avatars has been set to... uh, Recently Used.
  • Sorting options have also been added to Avatar Marketplace when you open the "View All" page.
    • This includes a "Default" option which lists avatars in a particular order (alphabetical, random, etc).
  • Several fixes to avatar favorites:
    • Avatars can once again be moved out of VRC+ favorite lists even if you are no longer a VRC+ subscriber.
    • Fixed some edge-cases in the UI shown for favorited avatars that were deleted, disabled or made private (when previously public). For example, showing the relevant warning message in the top yellow banner.
    • Unavailable avatars can now also be unfavorited again.
  • Scroll-reset has been added to the new Avatar pages. You can now click the top of the menu to return to the start of the current page, like on other parts of our UI.
  • The Main Menu's "Marketplace" tab now also displays select featured avatars from the Avatar Marketplace.
  • Improved scale of Impostors when viewed in the Main Menu.
    • We have similar improvements for regular avatar previews coming too!
  • The "Try Avatar" button is no longer disabled when opening the details page by clicking on another user.
  • Prevented the red feature indicator dot from getting stuck on the Avatar Marketplace Explore tab.
    • It needed some convincing.
  • Adjusted some button colors to be more visibly clickable.

Known Issues

  • Sort mode on the "Recently Used" page is overwritten if the User changes sorting on a different list.
  • Showing the impostor on the "Avatar Details" page incorrectly hides some UI elements.

May 30, Build 1647

Fixes & Changes

  • Fixed a regression introduced in 1645 that could cause frequent crashes on some systems.
  • Improved scaling of avatars in the menu preview panel.
  • Fixed certain UI elements in the avatar details page getting removed when displaying an impostor.
  • Fixed an incorrect UI state in the Quick Menu when selecting a user who is currently shown as an impostor.
  • Fixed user cells on the "All" tab of the search results page not being clickable.
  • Fixed distance-hidden fallback avatars showing a white square on the nameplate.
  • Platform icons above portals no longer have Android & iOS icons in the wrong order compared to the rest of the UI.
    • Shoutout to the canny user who noticed this within 2 hours and even provided a hand-made graphic to show where it was inconsistent. That's what we call detail-oriented 🫡
  • Due to a Unity bug, the API to enable LayerCullSpherical via VRCCameraSettings is temporarily disabled in Udon. Your scripts will remain working, but the value won't be set on the underlying Camera object.
    • This will fix chatboxes disappearing in a few worlds that tried to make use of this before.