You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.
As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.
If you have a Steam or Oculus account, you can easily "convert" your account into a VRChat account. While you're in the app, go to Settings. You'll see a button in the bottom-right that will get you started!
Make sure the account you're converting "into" is a blank, brand new VRChat account. If you have any saved Favorites or other content on your new VRChat account, your Steam/Oculus account info will not transfer over!
Glad you asked! We have a Unity SDK that allows you to easily bring in your own avatar into VRChat. Here’s a short 8 minute tutorial video done by Kirito.
Are you a wizard with advanced techniques and want full eye movement and lip sync in your avatar? Our own master of avatars Mechlai has provided a full Blender to Unity guide, as well as a full Maya to Unity guide.
Yes, using our Unity SDK you can create your own world. It will start off as a private world, meaning you can only bring people in by opening up a portal or through inviting friends. Once you are ready to make the world public, you first have to go through the process of submitting your world to the Community Labs.
Once you have created and uploaded your world using the SDK, you will find the world under the
Mine tab in the World Menu.
We're sorry to hear that, and want to help you figure it out. Check out our Knowledgebase and see if you can find a solution there. If not, please contact our Support team by email at firstname.lastname@example.org.
The VRChat SDK enables users to create interactive worlds and avatars for VRChat using Unity3D. Any tools that Unity provides should work in VRChat including lighting, nav meshes, particles, animations, and other standard Unity features.
You must use a VRChat Account (not a Steam or Oculus account) to use the SDK. Sign up here.
Scripting is a high-demand feature! Unfortunately, due to security concerns, it is not available to users at this time. However, a new graphical scripting system called Udon is on the way. Read about it here!
The VRChat output logs are located at
C:\Users\[Username]\AppData\LocalLow\VRChat\vrchat. The output log is named
output_log-HH-MM-SS.txt. You can quickly find this directory by pasting this into your Windows Explorer address bar:
Your logs are kept for 24 hours, where the
HH-MM-SS portion of the filename describes the time at which you launched the application for that log. When VRChat launches, it checks to see if any of the logs are older than 24 hours. If there are any, it deletes them.
Simply open your Settings menu, click the button in the top right labeled "Advanced Settings", and click "Clear Downloaded Content Cache"!
Alternately, you can use the manual method: The VRChat cache folder is located in
C:\Users\[Username]\AppData\LocalLow\VRChat\vrchat. You can find it quickly by pasting this into your Windows Explorer address bar:
Delete the following folders inside that folder:
Do not delete other files (like
output_log.txt), you might need those.
Simply open your Settings menu, click the button in the top right labeled "Advanced Settings", and click "Clear All Local Profile Data"!
To do this manually, you can use
regedit instead. On Windows, open the regedit app and delete
HKEY_CURRENT_USER\Software\VRChat\vrchat. Be careful when editing your registry-- you can cause damage to your PC.
Updated 23 days ago