VRChat 2024.2.3

Live - 20 June 2024 - Build 1470

New Features

If you were paying attention to the Open Beta, you might've noticed there's something missing from this update: Booping. That's intentional. While we were excited about testing the feature, it was clear that folks weren't into it.

We're not interested in forcing a feature on the community that they're not into, so we're pulling it. In the future, we might try testing a reworked version of Booping, but it's unlikely to be something we try for awhile.

While it didn't quite go the way we wanted it to, we still appreciate the candid and honest feedback from the community.

Updates & Fixes

  • Various performance improvements.
  • Fixed the Quick and Main Menu Expressions wings flickering when changing avatars.
  • Changed a few finger tracking settings under the Main Menu to have more Consistent caPitaliZation.
  • Fixed localization issues regarding overflowing text in various menus.
  • Made a few changes to reduce duplicate strings in the client. This should make things easier for our localization volunteers!
  • Adjusted the language of some tooltips to be more consistent across the application.
    • Under notifications, we used both "View more options," and "View More Actions" interchangably. We now just use "View more options" for the sake of clarity.
    • On the Worlds and Avatars wings, we no longer simply say "Recent". Instead we use "Recently Visited" or "Recently Used" to make it clear what sort of content the user is looking at.
    • On the Main Menu Launchpad, we changed "Recent Worlds" to "Recently Visited Worlds."
    • Revised some language under UI Settings regarding how tooltips are displayed.
    • Fixed tooltip that referred to "emoji" as "icons" (apologies, some of us are boomers, mb)
    • We've changed every mention of "Playlist" to "Favorites List".
    • "Private worlds" are now named "Private instances".
    • "Groups Plus" and "Group Plus" have been changed to "Group+"
  • Added new Launch Options that allow users to manually control the process and thread priorities used by VRChat.
    • See our Launch Options documentation for more infomation.
    • These options are for advanced users only!
      • If configured incorrectly, they may degrade performance or cause system instability.
      • If you're not sure what you're doing, ignore this patchnote. You saw nothing.
  • Fixed an issue where the user count in worlds was not updating correctly across all UI pages.
  • VRCat's Variety Box should now have a header when you scroll down.
  • The counter shown on the Social Menu (signifying how many friends you have on and where they are) should now correctly sync on both the sidebar and the window itself.
  • Usernames that appear in the Main Menu and Quick Menu that use special characters should no longer be cut off.
  • Fixed some sliders in the Quick and Main Menus not behaving properly when slider snapping is enabled.
  • For those of you that use gamepads in VRChat, we've fixed some of the bumper/trigger text labeling in Settings.
  • The Join/Leave Portal notifications should now be properly sized according to their content.
  • The Group activity filter was appearing in places it shouldn't have been. We... put it in its place.
  • Improved in-game alignment for users utilizing PICO 4 controllers.
  • "View instance" string in the "More Actions/Options" menu should now be localized.
  • Fixed various issues with text wrapping, especially for localized versions of the client.
  • Fixed a bug that would sometimes revert the camera's resolution to 1080p when switching between modes.
  • The personal mirror no longer stays open when you log out on Quest, Pico or XRElite.
  • Notification badges on menu tabs now (correctly) display the new message count
  • Fixed a missing icon on the Instance Closed button on the Quick Menu's Here tab.

Build 1469 Update - 6/18/24

No Booping No More

If you were paying attention to previous builds, you might've noticed there's something missing from this update: Booping. That's intentional. While we were excited about testing the feature, it was clear that folks weren't into it.

We're not interested in forcing a feature on the community that they're not into, so we're pulling it. In the future, we might try testing a reworked version of Booping, but it's unlikely to be something we try for awhile.

While it didn't quite go the way we wanted it to, we still appreciate the candid and honest feedback from the community.

Fixes & Changes

  • Improved stability of web sockets reconnects, potentially fixing a related application hang.
  • Resolve issue where builds would crash on initial world load on Linux/Steam Deck.
  • Fixed a rare case where VRChat would fail to launch entirely on PC.
  • Fixed a bug that could cause the UI to display incomplete/incorrect information after switching accounts mid-session.
  • Fixed even more-er inconsistent padding between users in the Friends Wing.
  • Fixed ESC key not cancelling text input popups with Japanese IME.
  • Fix world materials using a Legacy Shaders/Self-Illumin/* type shader rendering all white.
  • Fixed an issue where holding down Enter or Backspace on the Chatbox keyboard for longer periods could lead to disconnects.
  • Added a 1 second delay for sending messages via the in-game keyboard, preventing a double-tap on Enter/Submit from clearing the message immediately. OSC is unaffected.
  • Improved stacking/spacing of HUD notifications.
  • Fixed text spacing on some square menu buttons.
  • Fixed messages on replies or invites being ALL CAPS.
  • Top buttons in Main Menu Settings (Logout, Exit, Upgrade) now adapt properly to the space they need.

Build 1470 Update - 6/20/24

  • Improved stability of world joining.
    • This should fix some cases of the "Rejoin" button leading you to a different instance, or getting stuck in the ground for remote players.
  • Fixed custom emoji sometimes not showing up when people rejoined your instance.
  • Fixed blue interaction highlights on sphere and capsule colliders having incorrect scale.
  • Fixed padding on the "Impostor Preview" toggle.
  • Removed an incorrect avatar platform icon that snuck onto the "Clone Avatar" button.