This feature or component is deprecated and you should not use it.
It is not available in the latest VRChat SDK, and is either non-functional, or will no longer receive updates. It will be removed at a later date.
Triggers and Actions have been replaced by VRChat Udon, a powerful, easy to use scripting system that enables creation of both simple behaviors and complex interactions in VRChat worlds.
Adds damage to the given gameobject(s)
For non-players, add VRC_DestructibleStandard to the target GameObject, and add the target GameObject to the
Target GameObject parameter.
For players, add a VRC_CombatSystem to your scene and leave the
Target GameObject parameter empty.
|Receivers||List of VRC_DestructibleStandard gameobjects to apply damage to. To apply damage to the triggering player, leave receiver empty.|
|Damage||The damage to be added|
Updated about 2 months ago