VRChat 2025.4.2 (OPEN BETA)

November 10 - Build 1761 - Open Beta

Features

Group and Event Sharing

You can now share Groups and Events directly to other users or via Pedestals -- just like you can with Emoji, for example!

Sharing Groups and Events will not require VRC+, so go crazy and share all of the cool things that you’re interested in with your pals!

You can read more about this feature in our last Dev Update!

Group Discovery

You'll notice on the Groups tab that things look a little different. We've added a new flow to make finding interesting Groups a lot easier!

This is something we'd like to iterate on, so (as always) your feedback is appreciated. Go check it out and let us know if you find some cool new friends.

This is likely to run as a test once this patch leaves Open Beta... but Open Beta users will still see it!

Mutuals

Speaking of cool new friends... what if you could see who you had a lot of friends in common with in VRChat? Well, in this beta, you can!

You will see an added icon above users who you share one (or more!) connections with. You can then click on their profile where you'll see a new button, showing you specifically who you share in common.

You can also see what Groups you share in common with users.

And, because we know you'll ask, you will have the option to disable this (even if you aren't using the beta) via the website -- just in case you would like a bit of privacy regarding who your friends are. FYI: it's under the "Settings" section (the lil gear in the top left).

This is likely to run as a test once this patch leaves Open Beta... but Open Beta users will still see it!

Another Item Test!

This time... Items that disappear after they've been used. Make sure to read the description!

We'll be testing this with a new Item that folks in the Open Beta should receive: the Unstable Reference Cube.

Please try it out and let us know if it correctly obliterated into nothingness. Apologies for the bonus entropy. Well, unless you're Kyubey.

Changes & Fixes

  • Our Debug UI has received a major overhaul!
    • You can now open it from the Quick Menu. Check the bottom of the Settings tab for the "Toggle Debug UI" button.
    • It now works in VR and on mobile!
    • You no longer need the --enable-debug-gui launch parameter, it will always be enabled. The performance cost which made the parameter necessary previously has been removed.
    • The whole thing received a bit of a visual overhaul. For example, it now respects UI themes.
  • Added a new debug overlay: The VRC_UiShape debugger.
    • It can be enabled with RShift-Tilde-0, or via the dedicated button in the new debug UI.
    • When active, all interactable UI in your world will be highlighted.
    • On screen or on your hands (in VR) you will see the hierarchy path of whatever object you are currently pointing at.
    • This is gated behind World Debugging, of course.
  • Added a "Face Mirror Spout Stream" option in the Face Mirror category for PC.
    • Enabling this will send the contents of the Face Mirror to Spout, where it can be used by external tools like OBS. Vtubers rejoice!
  • Moved Explore Avatars out of the Avatars Tab and changed the Avatars Tab design to better match the other pages.
    • This is likely to run as a test once this patch leaves Open Beta... but Open Beta users will still see it!
  • The Inventory should handle longer names... better.
  • Improved cursor jitter when using Forced Camera Near Distance.
    • Floating point inaccuracies will still occur, but the near distance setting specifically should have less of an effect on UI usability now.
  • By default, VRC+ Gift Drops will only impact users that do not have an active subscription. Users will be able to toggle this behavior off, however, if they prefer.
  • Clarified VRC+ Gift Drop purchase text.
  • Gift Drop effects are now tied to the "Items" volume slider.
  • Increased range desktop users heads can visibly rotate up and down.
    • This does not affect how much a desktop user can actually rotate their head, just the visible range.
  • Fixed a bug that caused the World and Group stores to be shuffled every time the menu is opened.
  • Fixed the /avatar/change OSC endpoint only triggering when switching to a favorited avatar. It now also applies avatars that are recently used, uploaded by you, or purchased by you.
  • String and image download requests triggered via Udon now set their Accept headers to */* and image/* respectively, so the server handling the request can see which kind of content is being requested.
  • Technical improvements for UI shaders.
  • Minor UI fixes.
  • UI themes are now gradually transitioned to when they are hovered over.
  • VRChat Shop items with VRC+ discounts will now properly display the VRC+ logo next to their discounted prices instead of just text.
  • Particle systems attached to an avatar can no longer collide with objects on the Pickup, PickupNoEnvironment or Item layers if they also apply a physics force. This resolves an exploit that could render some worlds unplayable.
  • Items that are still being loaded now display their load progress the same way avatars do.
  • Fixed an issue where group owners/members with many events between all groups in which they are a member sometimes wouldn't be able to see certain events or link instances to them either.
  • Fixed VRCObjectSync transforms not respawning in their original location.
  • Fixed an invisible loading screen after visiting certain worlds.
  • Fixed the occasional issue where Unicode characters on the Live Now page fail to mask correctly, causing characters to float outside of the bounds of the menu.
  • Improvements to underlying networking code.

Known Issues

  • It's possible to get stuck on the "Connecting..." screen when entering an instance. We're working on it!