VRChat 2026.1.2 (OPEN BETA)

February 9, 2026 - Open Beta

Features

Discord Friends

If you use the "Login with Discord" feature, you'll now be able to see your Discord friends in VRChat. You'll see all of them under the Social > All Friends tab.

  • If a Discord friend has a linked VRChat account, you will be able to view their profile, send them a friend request and/or a Discord invite.
  • If a Discord friend has no known linked VRChat account you will be able to send them a Discord Invite to join VRChat.
  • Discord friends will have a Discord icon displayed on their user cell in the UI.
  • Discord friends will have their status display updated based off their Discord status.

This feature only works if you have logged into the current VRChat session using Discord. If you've linked Discord to your account, but still use some other login method (email/password, Steam, Meta) to log into VRChat, then the Discord features won't work.

There is a new Allow Discord Friends setting under Comfort and Safety to opt out of the Discord friends features and prevent your VRChat account from being shown in other users' Discord friends list. You can also turn off Allow Discord Friends via the VRChat Home website.

If you've previously logged in with Discord, you will see a prompt on the Quick Menu letting you know about this feature, and give you the option to turn it off.

In addition, since we had to add some new permissions to our Discord login integration, you will be prompted to re-log in and accept these new permissions. It only takes a sec.

Changes & Fixes

  • Easier Event Instance Linking: You can now link an event to your Group instance after you created it!
    • In the future, our UI and discovery flows will prefer (and eventually require) events that have a linked instance.
  • Added a "Random" option to your cosmetic inventory item categories.
    • What kind of portal are we getting this time? No one knows! Chaos mode!
  • The Shop now features a 3D preview of the thing you're looking to buy! (Portals, Items, and so on.)
  • Fixed an issue with the "Show Mutual Connections" button in the Quick Menu Selected User page sometimes showing as active, yet remaining unclickable when users changed their Mutual Connections setting state.
  • Fixed an issue where the Personal Mirror's Immersive Move distance adjustment was too slow.
  • Improved initial startup speed (the black or white screen before the music starts).
  • Fixed an issue that could cause VRChat to hang on a black screen instead of closing on some systems.
  • Fixed issue where pickups with AutoHold set to Yes which were deactivated through a script instead of dropped, would leave the user's hand in a 'held' state and block further interactions until the Drop action was triggered by the user.
    • Things got a little sticky. Wash your hands.
  • Added a new Debug UI Page: Audio Sources!
    • This will show all AudioSource components in the current world, provided you have world debugging permissions.
    • It includes some pretty specific information about our Steam Audio near-field enhancements, as well as general information about playback, distance, conversion state, and perspective correction.
  • For OSC Tracker fans:
    • The "single message snap alignment" OSC Trackers feature previously only worked for rotation. It will now work for position as well.
    • For OSC Trackers app makers: OSC Tracker data sent as a single pulse to /tracking/trackers/head/position will allow snapping the OSC tracking space into alignment with the user's head position, just as a single pulse /tracking/trackers/head/rotation data already aligned to the user's head rotation.
  • Fixed a Camera Dolly bug where multi-stream cameras on animation paths with different durations weren't updating while waiting for other cameras.
  • Fixed Camera Dolly multi-stream cameras not providing an alpha layer to Spout.
  • Increased the resolution of the Face Mirror in desktop mode.
    • It will scale with the displayed size, up to 2048x2048 pixels.
    • When streaming via Spout, it will always be at max resolution.
  • Clicking on a World or Group cell in the Marketplace World Stores or Group Stores section will now open to the corresponding World Store or Group Store section in the menu.
  • Fixed the "Date Added" setting for World Favorites. It should now, as expected, sort worlds based on when they were added to the list.
  • Fixed audio popping related to toggling avatar audio sources rapidly with animations or VRC_AnimatorPlayAudio.
  • Fixed an issue that sometimes caused Palette colors not to be applied properly to the menu backgrounds.
    • No more accidental Windows 98 menu theme!
  • Added the --error-world command line parameter, for when you really want to experience issues. (it sends you to the error world)
  • Fixed internal exceptions thrown when destroying a PhysBone that is the parent of one or more VRChat Constraints.
  • Fixed an issue with "callout" text (the yellow bits that draw your attention to something!) sometimes being blurry.
  • Shop UI adjustments.
  • Localization updates.
  • Live Now UI adjustments.
  • Safety and security improvements.

February 12, Build 1797

Changes & Fixes

  • Fixed VRC+ image attachment dialogue for invites and replies.
  • Discord friends will now respect the selected list sorting option.
    • Users with full VRC accounts will appear before Discord-only friends.
  • Minor visual and design changes for the Discord friends feature.
  • Fixed an issue where instances linked to an event would sometimes fail to display on the Instances tab when viewing a group (usually when switching between different groups).
  • Fixed a bug where updating an instance's linked event did not show correctly when clicking the Link Event button again.
  • Fixed Sharing Pedestals failing to correctly load the thumbnail images of Events & Groups.
  • The header on the Worlds page in the Main Menu now appears correctly when the page is first shown.
  • The free-form description field in the reporting flow is now wrapped and scrollable for easy reading.
  • Fixed internal exceptions thrown when destroying a PhysBone that is the parent of one or more VRChat Constraints.
  • Fixed an issue with realtime lights on default and custom stickers causing transparency to display incorrectly.
  • The Toon Standard shader and its Outline variant now set "RenderType" = "Opaque".
    • Shader nerds rejoice.
  • Improved stability of notifications (websocket connection).
  • Safety & Security improvements.

Special Note for AMD GPU users!

  • Disabled 2 workarounds for broken AMD graphics drivers, as recent updates appear to have fixed these.
    • Hardware video decoding is now enabled by default.
    • The --disable-amd-stutter-workaround launch parameter has been changed to --enable-amd-stutter-workaround, and the default behavior is now to never use it. You may notice minor performance improvements on AMD GPUs in VR.
    • ⚠️ Update your AMD drivers if you encounter issues with video playback or stutter in VR! If you're still having trouble (that you don't have on live), open a canny with your driver version and specific GPU hardware please.

February 18, Build 1798

Changes & Fixes

  • Discord Friends updates!
    • You can now see your Discord friends in-game even when not logged in via Discord in the current session.
      • As long as you have linked your Discord account in the past, you can log in with a VRChat account, Steam, Meta, etc. and the feature will still function.
      • If you revoke access from Discord's side, we will prompt you to reauthenticate.
    • Discord profile pictures are no longer shown in VRChat's menus. Instead, the Discord logo will replace them.
    • Sending a Discord invite will now show a little alert to tell you if it worked.
    • Improved Discord status mapping: We now map Idle and Do not Disturb statuses to VRChat ones too.
  • After many tribulations and unironically fixing 10-year-old code written by our CEO himself, we have managed to resolve one of the longest standing, unabashedly game-breaking bugs plaguing VRChat: The login screen is no longer off-center by -0.007 units to the left.
  • The Boops popup in the Quick Menu no longer has a gap at the top.
  • Fixed a bug that would cause the "Create Sticker" modal to be broken after the first use.
  • Fixed searches from the Worlds or Social pages failing on the first try.
  • Fixed an issue with Marketplace previews where audio would continue playing after switching gallery entry.
  • Added the same legacy transparency workaround from the personal mirror to the face mirror. Fixes some avatars not showing up in face mirror.
  • Fixed some fallbacks turning to robots incorrectly.
    • We're still working on a final fix here, bear with us if you still see issues.
  • Safety and security improvements.

Known Issues

  • Some avatar shaders with specific transparency setups may now show artifacting in the Face Mirror. The fix mentioned above exposed a second bug that was incidentally hidden so far, we'll fix that one next!

February 23, Build 1799

Changes & Fixes

  • Sticker & Emoji descriptions are now displayed in inventory details.
  • Fixed an issue that caused warp effect audio to play during the loading screen when traveling between worlds.
  • Fixed an issue where updating the linked event for an instance did not show correctly for the user who made the change.
  • Attempting to join an event with multiple instances now sends you to the Group Instances page for the hosting group.
  • Fixed minor artifacting on the face mirror with some transparent shaders.
  • PlayStation VR2 is now correctly detected as an OLED display.
  • Added a new clock. :spiral_calendar_pad: