VRChat 2026.1.3p1 (OPEN BETA)
April 8 - Build 1819 - Open Beta
Fixes & Changes
- Potential fix for a performance regression.
- Thanks to everyone helping out on
perf-testover in the open beta channel! - We are mostly confident that this should restore performance fully, but we'll keep measuring and have some alternative fixes ready in case it doesn't.
- Thanks to everyone helping out on
- Fixed an issue that could lead to a softlock on a black screen after switching accounts without restarting VRChat.
- VRC+ exclusive cosmetics will now be correctly unselected if your subscription lapses.
- Fixed not being able to place any Stickers (including free ones) from the Wing Menus without VRC+.
- Fixed a regression that made impostors invisible on some hardware.
- Fixed issues which would lead to the avatar detail page showing incorrect information.
- The Looks tab now fits four looks horizontally while the sidebar is collapsed.
- Added a max total render limit for Accessories, sorted by distance from the player.
- This is not related to the per-avatar limit of 5. It's a limit of how many total accessories will render on other users at one time.
- PC has a limit of 240, Quest/Android/iOS shows a maximum of 80.
- Look Editor improvements!
- Removed the "All" visibility for bones, now only "Human" or "Extra" are available.
- When entering bone reparenting mode, the visibility mode will match what it's currently attached to.
- Gizmos now highlight when hovering over the corresponding sliders.
- Increased gizmo hover distance to help VR selection.
- Rotation slider speed halved to 90 degrees.
- Fixed color selection panel flickering when choosing which color to change.
- When calculating the attachable skeleton, humanoid avatars now begin at the hip bone. Any other bones before the hip will be skipped.
- A standard "Root" level bone is still included which now shows on the "Humanoid" visibility mode.
Updated 19 days ago
