VRChat 2026.1.3p1 (OPEN BETA)

April 8 - Build 1819 - Open Beta

Fixes & Changes

  • Potential fix for a performance regression.
    • Thanks to everyone helping out on perf-test over in the open beta channel!
    • We are mostly confident that this should restore performance fully, but we'll keep measuring and have some alternative fixes ready in case it doesn't.
  • Fixed an issue that could lead to a softlock on a black screen after switching accounts without restarting VRChat.
  • VRC+ exclusive cosmetics will now be correctly unselected if your subscription lapses.
  • Fixed not being able to place any Stickers (including free ones) from the Wing Menus without VRC+.
  • Fixed a regression that made impostors invisible on some hardware.
  • Fixed issues which would lead to the avatar detail page showing incorrect information.
  • The Looks tab now fits four looks horizontally while the sidebar is collapsed.
  • Added a max total render limit for Accessories, sorted by distance from the player.
    • This is not related to the per-avatar limit of 5. It's a limit of how many total accessories will render on other users at one time.
    • PC has a limit of 240, Quest/Android/iOS shows a maximum of 80.
  • Look Editor improvements!
    • Removed the "All" visibility for bones, now only "Human" or "Extra" are available.
    • When entering bone reparenting mode, the visibility mode will match what it's currently attached to.
    • Gizmos now highlight when hovering over the corresponding sliders.
    • Increased gizmo hover distance to help VR selection.
    • Rotation slider speed halved to 90 degrees.
    • Fixed color selection panel flickering when choosing which color to change.
    • When calculating the attachable skeleton, humanoid avatars now begin at the hip bone. Any other bones before the hip will be skipped.
      • A standard "Root" level bone is still included which now shows on the "Humanoid" visibility mode.