VRChat 2026.2.2 (OPEN BETA)

May 13 - Build 1849 - Open Beta

Features

Group Instances Announcements

  • Group Instance Announcements allow Group owners and Group members with the "Create Instance Announcement" role to send their own short messages to all other users in the instance.
  • These notifications arrive in the form of a HUD pop-up and will appear within the Groups tab of your notifications inbox.
  • There's also a handy history button that tracks the last 10 messages you've sent for quick access to common messages!
  • If you are in a Group-type instance and you have the appropriate permissions to send a message, you can do so within the Quick Menu "Here" tab, or the Main Menu Instance Details window if you have the current instance selected.
  • As a note, if you're getting annoyed at how many announcements you're receiving, you can temporarily mute them by hitting the "Mute Announcements" toggle in your Quick Menu "Here" tab. If you switch to a difference instance, however, this will switch back on.
  • "Portal!!!"

VRC+ Leaderboard

Around the holidays, we had a leaderboard for VRC+ gifting -- we're bringing that back!

You can now view a Leaderboard (via the VRC+ Menu) showing who the top 100 gifters are for that month (and the previous month). You can choose to be listed as anonymous, if you'd like (there's a button for it on the VRC+ Gifting Leaderboard page).

At the end of the month, everyone who makes it to the top 100 leaderboard is given a badge. Likewise, the top three gifters are given a special badge.

These badges also stack, so you can earn them more than once, if you so desire.

Changes & Fixes

  • Users can now login to VRC with their Google Accounts on PC, Quest, XR Elite and mobile platforms.
  • Runtime Texture Compression has been added:
    • We home-rolled a GPU-side compressor for images!
    • This compute shader packs Stickers, Prints, Emojis, User Icons (and more) into ASTC and BC7 formats. This saves you 75% of the original image size in RAM/VRAM.
    • Compression is done asynchronously on the GPU, which should mean no added stutters. In fact, the new compressed images reduce decode and memory bandwidth requirements!
    • The compressor was designed around perceptual image metrics, preserving as much quality as the hardware allows.
    • For the moment, this only applies to VRChat-side images. We didn't want to break any worlds relying on images being exact. Udon images are unaffected.
    • ⚠️ As part of this change our texture cache format was updated. Switching back from open-beta to live will cause some menu images to fail to load. Refreshing menu pages should fix this.
  • User experience improvements to world preloading:
    • The button for preloading worlds now reflects whether the world you're looking at is actually in your content cache. Previously, "Clear Preload" was only shown over your most recently preloaded world.
    • Clearing a preloaded world now removes it from your content cache immediately. Previously, it just marked it to allow dropping it from the content cache after it expired or the cache filled with other content.
    • When preloading a world, the "Preload World" button no longer incorrectly switches to "Clear Preload" for a brief moment before the preload actually starts.
  • Custom Loading Screens now show on the login page!
    • This relies on the you having logged in at least once before. Likewise, the Loading Screen must remain in your cache. Under some circumstances the client may fall back to the default loading screen during login.
    • When switching accounts, this means the login screen will show the selected custom Loading Screen from the previously logged in user.
  • Fixed a race condition that could cause VRC+ exclusive loading screens to reset to the default on some launches.
  • The fade shown between world transitions has been refactored to be faster, more consistent, and always shown at the right time.
  • Fixed some minor issues with custom Loading Screens around non-standard travel flows.
  • Disconnects while on the loading screen no longer cause the loading music to revert to default.
  • Fixed a potential cause of soft-locking during world travel, related to Persistence data syncing.
  • Fixed an issue that could lead to softlocks on a black screen with slightly unstable network connections while traveling.
  • Fixed an issue that prevented users from joining an instance they previously failed to join without having to join another, different instance first.
  • Fixed PhysBone colliders on avatars incorrectly being counted for performance rankings when they are not assigned to any PhysBones.
  • Settings search now allows direct text input on Desktop.
    • We may expand the use of this type of widget in the future, but for now it will only be used here.
  • Fixed an issue where an avatar could appear small on pedestals or in the look editor due to world-constrained renderers.
  • Fixed a rare issue that could cause animator parameters on the local avatar to get stuck when looking in certain directions.
  • Fixed the Quick Menu from closing prematurely when attempting to edit an invitation/reply message.
  • Invitation/reply messages edited within the Add Message modal will now be automatically selected after your changes are made.
  • Submitting a "change" to an invitation/reply message where no text was actually edited will no longer apply the 60-minute waiting period.
  • Fixed an issue that could cause users' statuses in the Quick Menu's Here tab to revert to "Status".
  • Item cells in the inventory are now entirely grayed out when they can't be used.
  • Improved stability of simultaneous voice count limiting on mobile and standalone VR platforms.
  • Fixed the tooltip for the Report Button on the Current Avatar page.
  • Fixed a bug that could cause remote users' Warp Effects to be skipped when they leave.
  • Fixed a memory leak involving emoji textures.
  • Network stability improvements.
  • Safety & Security fixes.

Known Issues

  • On instances opened before approximately around this build shipping, Items, Prints and Stickers placed by users on 1849 will not despawn when they leave.
    • The fix for this has been deployed and is propagating our servers.
  • Compressed images can sometimes be left stuck in memory, leading to a memory leak. Because they also take up way less space, you will probably not notice this because we'll ship a fix before it starts becoming a problem even if you leave the client open from now until then :3
  • Switching accounts may lead to a hang requiring a restart.
  • The header on the "VRC+ Gifting Leaderboard" page is shifted left and the info button inoperative.